You manage modeling entities through the Suppress   command or through family table instances. The Suppress   command and the family table instance methods are useful in slightly different   situations. Here is an overview: 
             
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Suppress command — Use the   Edit>Suppress command to suppress specific modeling   entities. Mechanica hides suppressed entities in the model display and ignores   them during meshing and analysis. You can reactivate any suppressed modeling   entity through the Edit>Resume command. Using the Suppress command is handy if you want to suppress modeling   entities on the fly, or if you do not want the overhead of creating family table   instances. Optionally, you can Suppress or Resume by right-clicking the specific modeling entity from the   Model Tree. Modeling features cannot be suppressed or resumed for example, Datum   Curves. 
                
              
             Note: To display all   the modeling entities in a Model Tree, you must ensure that you select the Suppressed Objects check box on the Model Tree   Items dialog box that you access through the Settings>Tree Filters command. 
             
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Creation of family table   instances — Use the Tools>Family Table   command to create separate instances of the simulation model, each with a   different set of suppressed modeling entities. This technique is useful if you   plan to solve several different types of simulation problems for a single model   and want a slightly different set of modeling entities for simulation problem.   The advantage of this technique is that you can set up each instance to solve a   particular problem. Each instance acts as a record of the modeling entity state   required to solve the associated simulation problem. Use of family table   instances can save substantial model adjustment overhead for large, complex   models, but requires preplanning and additional setup time. 
                
              
             To setup family table instances for simulation, you begin in   standard mode, where you create one or more family table instances for your   model. You create one instance for each problem that requires a unique set of   modeling entities. After you create family table instances, you enter Mechanica   while in the generic version of the model. You then add modeling entities by   inserting family table columns and selecting from the Model Tree. After you have   all the desired modeling entity columns in place, you can work through the model   instances, suppressing and activating individual modeling entities for each   instance. Having now defined the simulation family table, you can now decide   which problem you want to solve and open the associated model instance, working   through the problem in that instance only. 
             When working in a family table instance, be aware that Mechanica   promotes any modeling entity you create within an instance to the generic model.   However, the modeling entity appears as suppressed, and you must resume the   entity if you want to use it in the generic model or any of the other   instances. 
             Note: When you are   working in Mechanica, you can only add simulation modeling entities to the   family table. You cannot add Pro/ENGINEER values, features, components, or   parameters. You also cannot create new family table instances while you work in   Mechanica. 
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